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Enables the use of a rotary axis (also called a 4th axis or indexer). Where you can create rotary projects and visualize your job in a wrapped environment, with the ability to create and simulate the toolpaths in an auto - wrapped simulation.
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This is useful when rather than modeling a profile along the rotation axis, it is more intuitive to specify a desired cross section. The tool transforms a vector, representing a cross section, into a profile vector that can be subsequently used with two rail sweep tool.
Although such a toolpath will exceed the 2D workspace of the rotary job, thanks to the wrapping process during both simulation and machining the toolpath will actually stay within material boundaries.
The software has a comprehensive set of drawing tools to let you easily create vectors from scratch or add to imported data. These include options for creating standard shapes (circle, elipse, rectangle, polygon and star) along with line, curve and arc drawing tools. There is also a powerful tool to create vector textures for panels and backgrounds. These tools can be controlled using typed input to create exact sized objects or can be used dynamically with the mouse to sketch your artwork. The tools also take advantage of the 'snapping' to let you use points on existing objects to 'snap' onto when you are drawing vectors.
The 'advanced text' tools let you access true type or open type fonts on your PC to create text outlines for your design. In addition, the software comes with a selection of specialist single stroke / stick engraving fonts for efficient machining when making things like badges or small signs.
Data can be imported from a huge range of other design programs using a variety of industry standard file formats. These include DXF, EPS, AI, SVG and SKP (SketchUp) as well as PDF files. Once imported, the program has a wide range of tools to make working with this data as efficient as possible.
A very important set of tools are those used to identify duplicate vectors and identify and rejoin open vectors. These tools can save an great deal of time when working with poor quality data to get it ready to machine.
Whether your design vectors have been created in the software or imported you have a large choice of editing options to prepare your part for toolpath creation or modeling. Vectors can be easily scaled, moved, mirrored, distorted, grouped, welded, trimmed, filleted, extended, offset, smoothed and joined together. As with the drawing tools you either have precise control over the editing values adjust the vectors very accurately or can use the mouse to dynamically make adjustments until your layout looks correct.
The ability to associate toolpaths with specific layers and types of data means you can create Toolpath Templates which can be assigned to other parts that share the same layer structure. This is particularly powerful for applications like Cabinet Making where different designs can be automatically machined once a template has been set-up.
Not only can you organise your design onto layers but you can also make use of multiple sheets in your projects to help manage and organise your work on a per sheet basis when working with multiple materials in your designs. Each sheet can have it's own dimensions and settings, making it an ideal solution for when you are working on a project that requires multiple materials. The sheets tab lists all of the current sheets and allows you to create, update and delete them. You can create sheets of different sizes and thicknesses as well as having the ability to control the material appearance for each sheet to better visualize your toolpaths as part of the overall project. All sheets within a project can be managed individually or collectively, making it simple to resize or update a specific selection of sheets.
Rulers, Snap Grid and Guidelines help to make vector drawing and 3D part layout much simpler. These options can be switched on / off as required. When combined with Snapping options that automatically detect and snap the cursor to key regions on a design these tools make it easy to create very accurate part.
The trim tool allows you to simultaneously trim all the objects inside or outside of a selected area. This makes it very easy and quick to create textured areas or patterns within a specific boundary.
These vectors can be machined using the profile and texture toolpaths to create decorative wavy texture panels along with wood-grain and sand-blast effects. These can also be projected onto a 3D surface to add even more variation.
The Vector Validator is intended to help find issues with contours after file imports that are stopping tool-path creation such as overlapping contours or intersections. It also indicates zero-length spans.
The tool includes many options to help you control the way the shape flows and the final result you get. The variety of 3D forms that can be created with this tool vary from simple linear extrusions all the way to extremely complex ornate woven shapes and it certainly qualifies as one of the most powerful tools in the program.
40 models have been created specifically for use with this new tool and are supplied with the software as part of the included clip art. In addition to these pre-created models you can also create new components or edit existing ones to use with this function so the potential for creating architectural panels, sign backgrounds, decorative textures or any other applications are endless.
Aspire can be used to build an infinite variety of 3D textures from imported images. These textures can be combined with other 3D shapes in the design and can also be interactively edited to any size or height as well as being sculpted or smoothed to adjust their final look before toolpath creation.
Many of the dynamic component editing tools can be accessed directly from the 3D view. This allows 3D objects to be moved, scaled and rotated. In addition how they combine with other shapes can be adjusted along with their height and even adding a tilt or fade.
The clipart tab also allows you to access the online clipart that comes free with the software, where the clipart can be downloaded directly from the running software (providing you have internet access). The software comes with previews of the clipart you're entitled to, and with internet access you can download the clipart straight into the software for ease of use.
Using the profiling toolpath strategy, objects can be cut out quickly and efficiently. Simply select the vector shapes you wish to profile, select the tool from the tool database and the software will do the rest. The profiling automatically offsets for the tool radius and sorts nested shapes to ensure that inner shapes such as the center of a letter 'O' are cut before the outer shape (so parts are not released from the material before they are cut). Full control of cut direction is offered along with either automatic or manual control of tool entry point for each shape.
A separate last pass allowance can be specified for the last pass in a profile toolpath. If this allowance is given, then all but the last pass will be over-cut by the specified allowance with the final pass being the only pass which cuts to the actual edge of the part. This can significantly improve the finish on the cut-edge.
The ability to specify that square corners are required is another powerful feature. This is often used when profiling with a v-bit tool, where with a conventional toolpath the tool will 'roll' round a sharp external corner leaving a radius on the top of the chamfer created by the tool, with the 'square corners' option an angular chamfer will be created instead.
The profile toolpath is probably the most important toolpath option available. It is used for some of the simplest and also the most complex things you may do with your CNC. The software has been structured to let you customize whether you just want simple options for quick cut-outs or whether you want to access more advanced features to control cutting on particular material. This allows both new and experienced users to decide how much information they need to be presented with when creating this frequently used function.
To remove the majority of unwanted stock as quickly as possible most jobs require a 3D roughing toolpath to be calculated. There are two roughing strategies available z-level and 3D raster each of these has advantages depending on the type of shape being cut. The toolpath also has an option to specify an allowance to leave a skin of protective material on the part for the finish cut to clean up. 3D finish machining cuts the 3D part of the job to the exact size. The tool parameters let you balance the quality of the surface finish with how long the part will take to cut. Depending on the shape of the part there is a choice of raster and offset cutting strategies.
Rest machining is a technique which uses multiple tools to try and efficiently optimize machining time, material removal and tool lifespan. Within the 3D finish toolpath there is the option to use more than one tool, with each tool removing any remaining material that the previous tool was unable to machine. The rest machining technique can be controlled by specifying parameters which determine what areas are worth machining with the smaller tool.
One of the most important productivity tools available in the software is the realistic 3D toolpath preview support. The results of each individual or the combination of all the toolpaths can be previewed cutting into a 3D preview model. This means that whether your job is a simple toolpath with one tool, or created from a complex combination of tools and strategies at different levels you can be sure that when the job is cut, it is right first time.
As well as showing that the toolpaths are correct, the high quality rendering and ability to use real world material textures and fill colors, and even preview lithophanes, is a valuable sales tool. Using the simulation you can create customer proofs and evaluate design options without actually having to cut anything!